Tools
We build our own tools to produce characters faster and to make NPC fights more fun to watch. Some are public, some are for sale, some are the pipeline we use every day.
HecTool series (Garry's Mod)
HecTool Force Meter
Two Sandbox tools that measure how hard NPCs hit: a levelling training dummy and a giant elastic punching bag, with damage gauge, leaderboard, rank plates and podium reveal. Works with any NPC base. Coming to Gmodstore
HecTool Ranking - NPC Time Attack
Measure how fast an NPC clears an area. Leaderboard, timeout, silent mode. Coming soon
HecTool Armagedon
Admin tool for mass NPC fights: chaos, equal teams, or "screen vs the rest". Free on the Workshop
HecTool No Collision
One command to make every NPC and nextbot ignore players and props. Free, on request
Nextbot 2D Maker
A desktop app that turns a folder of images and sounds into a finished 2D nextbot addon, no Lua needed. Made for creators who want to publish their own characters. Versions for Garry's Mod (DrGBase sprite base) and for s&box (SBHBase).
Not distributed publicly yet. If you want to use it for your own characters, ask us.
SBHBase (s&box)
Our nextbot base for s&box, in the spirit of DrGBase for Garry's Mod: possession with third-person camera, factions and squads, jumpscares, rhythm and dance systems, procedural bone effects, event system baked from Blender. Published on sbox.game as ksbravo.sbhbase, with the sandbox game SBH Sandbox and free character packs.
Production pipeline
Behind every character there is HecToll, our Blender add-on: it takes a rigged model and produces the QC, materials, animation events and prefabs for Garry's Mod or s&box in one click. It is the reason a single character takes days and not weeks. Not distributed; it is what you are paying for when you commission us.